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App #191 Β· πŸ‡©πŸ‡ͺ Germany
Disaster score 570Legendary

Procurement built a video game

πŸ•ΈοΈ Load bearing
Users5
Departments0
Criticality45%
Money involved€409,347/yr
β€œThe password is really long.”— Elena, Procurement
Reason:
Mainly because the lunch prototype is now business critical. With 2 users, one of whom is the CEO.
Built by:
Elena, someone from Procurement
Build time:
8 minutes
Built with:
plain HTML and 1,900 lines of jQuery
Database:
a production snapshot from February because restore testing felt risky
Authentication:
the admin page is hidden by removing the link
Deployment:
running on Ubuntu 20.04 and nobody wants to upgrade it
Responsible:
Tobias, because everyone else refused
Documentation:
a README describing a version that no longer exists
Security situation:
it emails a CSV of everything at 14:09, nightly
Future disaster:
It will turn out to be the only system that knows the real numbers.

Accidentally connected to (5)

  • β†’ depends on an Access database
  • β†’ emails errors to Nadia
  • β†’ depends on 7 free-tier services
  • β†’ shares one API key with 4 other tools
  • β†’ depends on a server nobody is allowed to reboot

⚠️ Removing this app may now destroy the company.

Age: 4.8 years Β· originally expected to last 7 days Β· 5 owners so far Β· survived 2 reorganisations Β· last meaningful change 823 days ago

Rated legendary mostly because: 5 accidental connections, €409k per year, 45% chance of becoming business critical.

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Procurement built a video game